The Morning Sprint
Often times in game design, you miss the small things like 'how high does the player jump' and designing the tutorial of the game
Each face 10x10
- Keep in mind that players can jump to a space 3 cubes ahead of them (jump height of 4)
- A short tutorial route that helps the players move from space to space teaching the simple platforming the game has
-- then after they reach the corner, they will see the whole thing was a cube that rotates!
- the rotation will then pair into a room with no exit, so when they leave the from the cube into a blocked room with no exit, so they must learn to rotate the cube in order to progress.
Also: The Ice tile is looking extra smooth.
Building in that tutorial into the game's first few minutes - now thats good game design!
Get Multilateral Melt
Multilateral Melt
Find your way home before you melt, while navigating a rotating rubix cube / puzzle platformer!
Status | Released |
Author | zettovyker |
Genre | Platformer, Adventure |
Tags | rubix-cube, Singleplayer |
More posts
- Munch (Food for thought, 1 hour from closing)Jan 27, 2019
- CrunchJan 27, 2019
- Finding a home for the assets.Jan 27, 2019
- Having the right elementsJan 26, 2019
- The Intricacies of Jamming with FriendsJan 26, 2019
Leave a comment
Log in with itch.io to leave a comment.